Super Late Webcomic Wednesday: Future Sight P15

Got hit by a virus. Reformatted the computer, and getting all the pieces of printing the template, scanning, framing, and other parts back together. Other than that, I’m swarmed with games that I’m obligated to play. They’re all grindy RPGs. I like these games, but I really hate it when I’m forced to progress at someone else’s pace…

Right. Right. Pages!

Belated Webcomic Wednesday: Future Sight P14

It looks like with work and play filling up my time, this post a day schedule is impossibly hard to keep up… At the very least, I want to keep Future Sight going. It’s the one thing that I actually want to do every week.

Hey, I just met him / and this is crazy / he did a number / but call him maybe

Rant Tuesday: It’s Still Like This Ten Years Later?

Okay, so work is hard.

Modern webdev is also hard. Madness, even. You’d think that coming back after 10 years the whole HTML5 thing would be a bit more civilized… after all, the last time I touched JavaScript was when Flash was in version 4, when you had to cobble together code through drop down menus. It was horrible either way.

Ten years later, Flash is now a somewhat respectable coding environment, even if some of its quirks and slowness never went away, but javascript… it looks like nobody bothered to clean the lawn and everyone kept piling on trash, and there’s people pitching tents around themselves like jQuery and they keep pretending the entire coding environment is anything but a steaming pile of manure.

There’s no avoiding it though – Flash is going away. Less than five years from now there’d be more people using dedicated content consumption devices than content creation devices, and nobody is hedging their bets that Microsoft is going to pull through with the likes of Windows 8. So HTML5 is as close to the new “build once deploy everywhere” environment as you can get.

Meanwhile, I’ve found half a dozen ways to write a helper class to load a bunch of images, with none of them looking either right or wrong.

This transition is going to take quite a while.

Rhythmic Thursday: Jungle Bongo

I threw in Adobe Audition to get the final mix because I don’t know how to pitch shift entire tracks in Renoise, and the timbre of the drums are off…

I think I’m at the stage where I should spend a month or two going over stuff I’ve already done and learn to tune the channels and add effects. As it stands, there’s a few loops that I’d actually like to finish but couldn’t within this 2-3 hour time frame I give myself each weekday.

HTML5 Tuesday: Zoom!

I’ve been meaning to learn HTML5 for quite a while, perhaps even longer than the time I’ve been meaning to pick up drawing webcomics and messing around with music composition. Problem is, I’ve been using Flash for so long, and javascript is dumb and suck… and dumb.

But there’s no avoiding it, so I’ve written a little something… let’s hope that it actually works (on anywhere but my home browser):


Nothing complicated of course, just a little image being zoomed and reset every few seconds. The code is super primitive – eventually I’ll need to learn to code up some properly image loading, image rendering, and other miscellaneous functionality into separate javascript files.
Dropbox seems to work for me after some initial setup trouble, but I suppose I’d need to shop for a web host now…

Art Weekend: Business Casual (WIP)

Since this is a long weekend, technically I’m still on time. This is going to be a multi-week project.

I had a late start for this particular drawing. For the longest time I couldn’t think of anything good to draw, but this idea came up in the last minute. The first draft of the drawing looks like this:

The idea is there, but the perspective for the chair is way too extreme and the leaning height is not right for Cecil at all. I also went back to previous pages of Future Sight and remembered Lynn has shorter hair. I went to Photoshop, dragged some things around, print, retrace, and came up with a second draft:

The pose looks a bit better. I like Lynn’s new nonchalant attitude. Cecil’s height still isn’t quite right though, so I had to do more fixing. I retraced the corrected image in Photoshop and added some of the background back in, resulting in the trace on top.

There’s still some awkward anatomy that’ll need some fixing, but overall I’m pretty close to being able to color this piece, which is a whole other nightmare.