Probably will work a little harder to bring out the “happy psychotic” expression if I get a chance to go back on this… otherwise, this is pretty fun. […]
Music Thursday: It’s… Something
Chillout The title says it all. Unlike the things that I do on the other weekdays, I’ve never had any real experience producing music in any capacity; I […]
Webcomic Wednesday: Future Sight P2
Shifting webcomics to Wednesdays because… alliteration! Plus it’ll be easier on my schedule, I think. Still getting into the groove of things, and still trying to figure out […]
Rant Tuesday: I Probably Know Too Much
It’s a silly notion, isn’t it? And not in the spy movie “I’m going to be killed now because of my knowledge of some sensitive information”. I just […]
Design Diary Monday: Let the Pirating Begin
After the design process for Summoner went badly, I wanted another shot at designing a Magic like game. I dropped the “design a card” mechanic and returned to […]
Webcomic Friday: Future Sight P1
Less than a week in, and I’ve missed a day already! Looks like there’s still some kinks I need to work out. The original plan was to do […]
Art Wednesday: Pirate Swashbuckler
Well, the idea was to complete a drawing, color and all, by the end of the day… I guess my drawing hands are just super rusty nowadays. If […]
Rant Tuesday: Being the Minority of a Democracy Sucks
Rant Tuesdays are for… ranting. Maybe one day I’ll actually do my research, but it’s just more therapeutic to spout vaguely supported ideas based on questionable statistics, verifiability be damned. […]
Design Report Mondays: In The Beginning
As an experiment, I’m going to try updating each weekday for as long as I can. Each day of the week is going to be based on a […]
A Valley Without Wind is a Valley Without a Whole Lot of Stuff…?
Is there anyone else who played A Valley Without Wind and feels seriously disappointed? For the uninitiated, here’s a glowing preview that kotaku wrote about the game: I […]