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Music Composition

Melodic Thursday: Melodrama

Posted on: August 30, 2012

This one is rather simplistic. I really should learn how to fine tune the instruments… the cut off sounds so unnatural. I think I’ll likely start writing HTML5 […]

Future Sight / Webcomics

Webcomic Wednesday: Future Sight P11

Posted on: August 29, 2012July 8, 2020

This has been a bad week for keeping the blog up so far… Writing a self contained story within a few hours using a predefined set of time […]

Game Design

Design Diary Monday: A Different Kind of Design

Posted on: August 27, 2012

No game design happened today… I’ve spent the day learning about how the original Flash Duel player track came to be instead, on the Flash Duel forums. The […]

Art

Art Weekend: Flash Duel Board Replacement

Posted on: August 26, 2012

It’s done: The custom board is meant to be a replacement for the original board from Flash Duel, which looks like this: Given that their second edition character […]

Live Journal Archive

Dream Journal: Rules for Time Travelling

Posted on: August 26, 2012

If anyone ever bother to read far enough back, this blog used to be a dream journal before I’ve decided to use the space to practice my craft. […]

Music Composition

Melodic Thursday: Deploy (The Troops)

Posted on: August 23, 2012

I wanted to write a piece as a background music for a Tactical RPG, so I started with a militaristic drum beat and ended with this. I was […]

Future Sight / Webcomics

Webcomic Wednesday: Future Sight P10

Posted on: August 22, 2012July 8, 2020

Boo, rush page is rushed~ I have to keep some of the “off” expressions in the middle panels because I ‘m short on time. Only the last two […]

Live Journal Archive

DIY Tuesday: $2.99 Dice Tray

Posted on: August 21, 2012

Dice Trays. They’re certainly a luxury for board gamers, and a simple search on amazon says a run of the mill dice tray is going to cost you […]

Game Design

Design Diary Monday: From Pirates to Bar Fights in Less Than Seven Days

Posted on: August 20, 2012

Before I move on from Pirates to Bar Fights, let me finish explaining how the revised pirates duel work. The trinity (Strike, Parry, Focus) forms the core of […]

Art

Weekend Art WIP: Replacement art for Flash Duel

Posted on: August 20, 2012

I talked about Flash Duel last Tuesday. There’s a lot to like about the game – it’s unique, it’s fast, it’s cerebral but not overwhelmingly so, there are […]

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